Holding down the Shift key will show the range of the supply hub (at that time range can change with weather). To move troops across water you have to first move them to a province with a Naval dock/Port, which looks like an anchor on the map. A supply hub will also require a connection to the capital, traced via rail or river. The books are compact, tightly-bound paperback, full-size (8 1/2 by 11 inches), with large text and glossy covers. click on the army commander and you'll see on the left a naval invasion icon, click on that and choose the starting port, then right click on the invasion site, then wait while your units prepare, then click on the go button to start the invasion, Yeah, I've done that, but it still says '0/0 Convoys available for troop transport', Have you checked if you can pass the straight at Turkey? Note that fuel works a bit differently to manpower or equipment. Jump to navigation Jump to search. Press question mark to learn the rest of the keyboard shortcuts. So, for example, if a division moves from a province where it is 100% supplied, to one where it is 50% supplied, for the first hour in that new province it will still have 100% supply, and then the divisions supply state will go down as its stored supply runs down to 50%. The person in charge of HoI4 development appoints an HoI4 team member to make it oh-so-easy to understand how to navally invade in HoI4. Both ports and supply hubs can be constructed in the territory of allies, and of subjects. Each tile of railway costs 170 CIC, +130 CIC for each existing railway level (to a maximum of level 5), so its relatively quick and cheap to lay a level 1 railway down, but a long level 5 railway is a serious industrial undertaking. This obviously requires a navy. For example, if playing as Italy, I may try to land behind French lines, and the invasion goes fine, but if I click to reinforce, the default is to order the units to try to blast though the lines rather than naval transport to the captured port. houseboat netherlands / brigada pagbasa 2021 memo region 5 / hoi4 cannot transport to a non naval base. You can read about this technology in the naval research section. The Griffonian Empire, the bastion of monarchy and reactionary ideology in the Griffonian continent, had lasted for centuries. Now, I can't. How do I do that over sea instead of over land? The final of the three pillars of the supply system is aerial supply. In the end, the people's dream was . This is with the divisions in Kyushu selected, hovering over Korea and the East China Sea. Browse other questions tagged, Start here for a quick overview of the site, Detailed answers to any questions you might have, Discuss the workings and policies of this site. As Japan, this is completely game breaking. If there are less trains than the network requires, there will be a reduction in hub supply available to divisions drawing it. Ships are grouped into fleets. As a tip, Strategic and Tactical Bombers in combination with Transport Planes can allow you to bomb enemy infrastructure cutting them off from supply while using, We've added a "Necessary cookies only" option to the cookie consent popup, Screenshot of the Week #85 [Submissions Closed - Vote Now!]. Note, however, that the speed of equipment resupply is not affected by a divisions supply state (but if a division has low supply they will experience constant attrition for as long as this is the case, which may prevent a division from reaching its full equipment levels). JavaScript is disabled. How do I transport units over sea? All His Children has provided care for my son that has gone above and beyond our expectations. Two Ocean Navy Act Sub-branch ; This Branch gives naval technology research boosts and production cost modifiers. Bright red: There is insufficient supply for the units in this province, and they are suffering significant supply-related penalties. 5. So, I went back to the first save I have for this game -- no luck, can't move troops still. Partner is not responding when their writing is needed in European project application, Movie with vikings/warriors fighting an alien that looks like a wolf with tentacles. I have been previously moving divisions around freely, from Japan to Korea, the Caroline islands to North China. Purple: there is a small amount, or no available supply, but there are no units suffering from the effects of low supply in this province. The risk of moving your troops by sea is that if you don't have control of the sea zones you're moving through your convoys will be intercepted and destroyed and you will very quickly lose all your divisions. Actually building railways can be done in a number of ways: Each additional level of rail will increase the size of the total amount of supply in the hub, which means the amount of supply flowing from the supply hub outwards is also increased. Question. If more trucks have been assigned to support hubs than are available, then the benefits will be reduced, in proportion to the shortfall in trucks. 2019, https://hoi4.paradoxwikis.com/index.php?title=Logistics&oldid=60516, Articles with potentially outdated sections, Play What is the correct way to screw wall and ceiling drywalls? The amount of stored supply for a division can be seen towards the bottom of the tooltip that comes up when hovering over a divisions name in the Army UI element, as per the example below. Is there some trick I dont know about? If a division is below full supply, a faded or bright red crate icon will appear on its on-map icon, and on its icon in the list of divisions in the army. Remove "random state" infrastructure rewards from focuses and allow us to place the reward upgrades manually. Make sure they're idle when it is recreated to be sure. Train requirements for the network as a whole can be found in the logistics tooltip, which can be brought up by hovering over the logistics icon at the top of the screen (it looks like a crate with a percentage next to it). click on the army commander and you'll see on the left a naval invasion icon, click on that and choose the starting port, then right click on the invasion site, then wait while your units prepare, then click on the go button to start the invasion #2 BigBoss1917 Jun 14, 2016 @ 12:30pm For me it always auto-assigned. I'm having my usual problems with the plans. Connect and share knowledge within a single location that is structured and easy to search. This is driving me nuts. Site design / logo 2023 Stack Exchange Inc; user contributions licensed under CC BY-SA. Clearly a bug, completely game breaking. hoi4 cannot transport to a non naval base. Be mindful that each level of infrastructure costs 6000 CIC such that four levels of infrastructure in one state cost more than a new supply hub. 50% more aircraft are involved in a port strike if you have the first "Base Strike" naval doctrine ). 7. That wikilink posted by safe-keeper is good. and our These change in gradients to elegantly display the supply situation at a province level in a way that is digestible for hundreds of provinces at once. This will make the troops transport across the water. Ask a new player or non-player, "please navally invade province X" Observe and document the new players and non-players' attempts to conduct a naval invasion. Air Base construction speed: +15.00% Naval Base construction speed: +15.00% Radar Station construction speed: +15.00% Rocket Site construction speed: +15.00% Nuclear Reactor construction speed: +15.00% In order to have a strong nation, we cannot rely only on the Metropolitan Army. To subscribe to this RSS feed, copy and paste this URL into your RSS reader. For supply hubs, the base capacity increases for each additional level of rail connection to the capital, based on the smallest rail level at any point in that connection (so, for example, if there are three stretches of track, two at level 2, and one at level 1, the connection is considered to be a level 1 connection to upgrade it to a level 2 connection, the level 1 stretch of track would need to be upgraded to level 2). However, unlike manpower, fuel supply stops entirely once the supply state is sufficiently poor. It's very important to bear in mind that hub supply falloff works increases significantly for every extra province distant from the hub, port or capital - so while it is possible to extend hub range, individual changes may be relatively small, and it will often take a substantial investment to increase range enough to push it out to the next province from the hub. It is important to bear in mind that if supply falls below a threshold, the air unit will also not receive enough fuel, reducing mission efficiency even further. I use a big army to defend my ports all over asia, i dont have any naval superiority in all that zone so its needed to prevent naval invasion, but when i get invaded some of my division goes to defend . That gave me a valid war goal, though I have not declared war with China yet. Should be 3 squares) This most likely problem is that you only have the first tech which means only 10 divisions can launch 1 naval invasion. State supply is a fixed level of supply for each state, that is available to all units in that state (for a contested state, state supply is split between the contesting nations). However, supply flowing from a province in a level one infrastructure state to another bordering province in the same level one infrastructure state, will flow as if it was level one infrastructure. Identify patterns and common expectations among the new players. Technology. This is one of the few areas where submarines excel; only capital ships can match their range for invasions: Remove "random state" infrastructure rewards from focuses and allow us to place the reward upgrades manually. Stack Exchange network consists of 181 Q&A communities including Stack Overflow, the largest, most trusted online community for developers to learn, share their knowledge, and build their careers. Unable to Stream Audio via OBS Studio for HoI 4. The total supply hub/port capacity is based on the connection between the hub/port and the capital, and for ports, the level of the port (both where the convoy departs, and where it arrives). A level one railway connecting a hub to the capital provides 15 maximum supply from that hub, while a level one port connected to the capital by a railway also provides 15. This command adds the specified amount of naval utility to your naval . Chinese states). Previously, every step of the process required personal management and the new method not only cuts down on that micromanagement but also prevents the kind of oversights that seem extremely unlikely at . This can be further extended for Marine divisions if they are lead by a general with the Amphibious. The four means by which hub supply can be improved are by: Note that the first three methods (motorization, increase the rail connection level and increasing the level of infrastructure) all stack on top of each other - so a an un-motorized supply hub in a state with level 1 infrastructure and a level 1 rail connection would have the shortest possible supply range, while a fully motorized hub with level five infrastructure and a level 5 rail connection would have the longest possible range. Yellow: There is insufficient supply for the units in this province, but there is still enough to provide a reasonable partial level of supply. Reddit Coins 0 coins Reddit Premium Explore. How do I see the naval supply of a fleet/task force? The most important and complex element is the system of supply, which was overhauled in version 1.11 (the Barbarossa patch). Depending on motorization level, each hub needs 0, 40, or 80 trucks (icon symbols: horse, one truck, two trucks). You can't just move troops to an enemy port, the only way to do that is a naval invasion. Right click on the port that you want your armies to arrive at, and theyll depart from the nearest port. With the Waking The Tiger DLC you can use them to do the Air Supply mission to supply land troops with transport planes. An air units supply is based on the level of supply in the province containing the airbase.
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